EasyOnMe
15 matches · first seen Fri, 31 Jul 2026 · last seen Fri, 7 Aug 2026
A reliable middle-tier combatant who thrives in chaotic firefights, this player spends most of their time in the thick of battle holding down dangerous sightlines. Ranking sixth on the server in total frags with 599 and sixth in deaths with 636, they bring a steady 0.94 frags per death ratio to every match. While objective runs are not their primary focus, holding zero lead carries and five captures to rank tenth overall, they still logged 394 seconds with the flag in hand while securing four flag returns. When they get hot, they can go on serious runs, holding a peak killing streak of 16 that ranks fifth among all fifteen players on record.
If there is an area where teammates might want a bit more efficiency, it is in shot placement, as an accuracy rating of 15.4% ranks eighth on the server. Yet their constant presence and willingness to trade blows make them a valuable line of defense. In terms of attendance, they share the map most often with Medeo, lining up on the same side for nine matches, as well as Romek for seven. They have also spent plenty of time looking across at familiar opponents, lining up against J!nX in 12 matches and ED ASSMASTER in 10.
Written automatically from this record by gemini-flash-latest, after 15 matches. It updates as more are played.
Everything below covers all 15 recorded matches, not just the latest night. The boards on Stats use the same totals.
Fighting
- Frags
- 599
- Deaths
- 636
- Per death
- 0.94
- Best streak
- 16
The flag
- Captures
- 5
- 5 finished a teammate's run
- Lead carries
- 0
- Time carrying
- 6m 34s
- Best run
- -
Shooting
- Accuracy
- 15.4%
- Shots hit
- 2,600
- Shots fired
- 16,849
- Damage dealt
- 120,252
Alongside and against
Everyone’s pairingsSides are shuffled between matches, so most people show up in both tables. Counted from who was on which side in each match.
On the same side
On the other side
| Player | Faced | Record |
|---|---|---|
| J!nX | 16 | 9–7 |
| ED ASSMASTER | 10 | 6–4 |
| Romek | 7 | 3–4 |
| SiD | 7 | 6–1 |
| Haze202 | 6 | 6–0 |
| Gaseous Clay | 4 | 2–2 |
| Smallville | 4 | 3–1 |
| T1k}super | 4 | 2–2 |
| Medeo | 3 | 1–2 |
| Skuldug | 3 | 2–1 |
| |GD|R|Intharth | 2 | 2–0 |
A win rate is shown after 5 decided matches together. Below that the record is shown on its own, because a percentage from three or four games describes the last one rather than the pairing. A record of 3–1 means three matches won and one lost; anything after a plus sign had no recorded result.
Match record
12 won · 7 lost
Every match, newest first. The record column is what it stood at after that match. Sides are reshuffled between matches, so who it was with and who it was against is counted per match and is the part that makes a scoreline mean something.
A score reads their side first. ot marks a match that went to overtime, and n/r a match the server recorded no winner for, which moves neither column of the record.
Statistics are grouped by player name. A Red Faction name is neither unique nor reserved, so two people who used the same name appear here as one, and anyone who renamed appears as two. Linking accounts to in-game identities properly is planned; until then this is the honest limit of what the data supports.