SiD
63 matches · first seen Tue, 28 Jul 2026 · last seen Sat, 15 Aug 2026
Few players spend as much time in the thick of the fighting as SiD. Ranking second across the server with 2677 frags and 2328 deaths, they are constantly involved on both ends of the map. They lead everyone in flag returns with 29 and hold the highest kill streak on record at 22, while also putting in serious work on offense. With 32 captures, ranked fourth overall, five lead carries, and 2226 seconds spent holding the flag, they are just as willing to make a run as they are to shut one down. Their 15.9% accuracy places them seventh, but a 1.15 frags per death ratio, fifth best among all players, keeps them reliably on top through sheer volume.
Across 61 matches, they are a regular presence who has logged extensive time alongside and against the rest of the roster. ED ASSMASTER is the player they see most often, having shared a side with SiD in 23 games and lined up against them in 36. SiD has also shared a side with Medeo 20 times and Romek 14 times, while facing Romek 32 times and J!nX 29 times. Whatever the lineup looks like on the day, they handle an enormous workload and remain one of the most active two-way players around.
Written automatically from this record by gemini-flash-latest, after 61 matches. It updates as more are played.
Everything below covers all 63 recorded matches, not just the latest night. The boards on Stats use the same totals.
Fighting
- Frags
- 2754
- Deaths
- 2422
- Per death
- 1.14
- Best streak
- 22
The flag
- Captures
- 34
- 12 finished a teammate's run
- Lead carries
- 5
- Time carrying
- 39m 49s
- Best run
- 10s
Shooting
- Accuracy
- 15.9%
- Shots hit
- 10,562
- Shots fired
- 66,359
- Damage dealt
- 557,992
1 match is left out: the server recorded more hits than shots there.
Deathmatch, separately
- Time on the server
- 45s
- Frags
- 0
- Deaths
- 0
- Best streak
- 0
- Accuracy
- 0.0%
Alongside and against
Everyone’s pairingsSides are shuffled between matches, so most people show up in both tables. Counted from who was on which side in each match.
On the same side
On the other side
| Player | Faced | Record |
|---|---|---|
| ED ASSMASTER | 38 | 15–23 |
| Romek | 32 | 9–23 |
| J!nX | 29 | 11–18 |
| Medeo | 20 | 7–13 |
| Skuldug | 16 | 8–8 |
| T1k}super | 9 | 5–4 |
| OddBaal | 8 | 5–3 |
| EasyOnMe | 7 | 1–6 |
| Gaseous Clay | 5 | 3–2 |
| Sp00k | 5 | 4–1 |
| Smallville | 4 | 2–2 |
| Fatoon | 2 | 1–1 |
| Haze202 | 2 | 2–0 |
| AuschwtzSaftyInspctr | 1 | 0–1 |
A win rate is shown after 5 decided matches together. Below that the record is shown on its own, because a percentage from three or four games describes the last one rather than the pairing. A record of 3–1 means three matches won and one lost; anything after a plus sign had no recorded result.
Match record
26 won · 37 lost
Every match, newest first. The record column is what it stood at after that match. Sides are reshuffled between matches, so who it was with and who it was against is counted per match and is the part that makes a scoreline mean something.
A score reads their side first. ot marks a match that went to overtime, and n/r a match the server recorded no winner for, which moves neither column of the record.
Statistics are grouped by player name. A Red Faction name is neither unique nor reserved, so two people who used the same name appear here as one, and anyone who renamed appears as two. Linking accounts to in-game identities properly is planned; until then this is the honest limit of what the data supports.