Medeo
43 matches · first seen Tue, 28 Jul 2026 · last seen Sat, 15 Aug 2026
Always in the middle of the action, Medeo puts in the kind of heavy, grinding minutes that keep a server moving. They sit third across the league in frags with 1534, third in deaths with 1862, and third in captures with 31, backed by 13 flag returns and 1851 seconds spent carrying the flag. A 0.82 frags per death ratio and 16.3 percent accuracy show that they absorb plenty of punishment while contesting objectives, but they keep pushing forward regardless, logging four lead carries and a best streak of 14 along the way.
Their match history makes them a regular presence alongside and against the server's most frequent players. Medeo has shared a side with SiD 18 times, taking nine wins and eight losses, while winning eight of their 10 matches on the same side as Romek and seven of nine with EasyOnMe. Across the map, they have lined up against ED ASSMASTER in 30 matches, finishing with 16 wins and 13 losses, alongside 13 matches facing SiD and 12 facing Romek.
Written automatically from this record by gemini-flash-latest, after 33 matches. It updates as more are played.
Everything below covers all 43 recorded matches, not just the latest night. The boards on Stats use the same totals.
Fighting
- Frags
- 1962
- Deaths
- 2362
- Per death
- 0.83
- Best streak
- 14
The flag
- Captures
- 43
- 5 finished a teammate's run
- Lead carries
- 6
- Time carrying
- 43m 42s
- Best run
- 9s
Shooting
- Accuracy
- 16.3%
- Shots hit
- 9,366
- Shots fired
- 57,496
- Damage dealt
- 421,336
Alongside and against
Everyone’s pairingsSides are shuffled between matches, so most people show up in both tables. Counted from who was on which side in each match.
On the same side
| Player | Together | Record | Win rate |
|---|---|---|---|
| SiD | 20 | 10–10 | 50% |
| Romek | 17 | 12–5 | 71% |
| Skuldug | 12 | 6–6 | 50% |
| EasyOnMe | 9 | 7–2 | 78% |
| J!nX | 8 | 6–2 | 75% |
| ED ASSMASTER | 5 | 5–0 | 100% |
| Sp00k | 3 | 2–1 | |
| Haze202 | 3 | 1–2 | |
| Gaseous Clay | 2 | 1–1 | |
| T1k}super | 2 | 0–2 | |
| AuschwtzSaftyInspctr | 1 | 1–0 | |
| Smallville | 1 | 1–0 |
On the other side
| Player | Faced | Record |
|---|---|---|
| ED ASSMASTER | 36 | 20–16 |
| SiD | 20 | 13–7 |
| J!nX | 14 | 10–4 |
| Romek | 12 | 3–9 |
| Sp00k | 9 | 6–3 |
| Haze202 | 7 | 6–1 |
| OddBaal | 6 | 3–3 |
| Skuldug | 6 | 4–2 |
| T1k}super | 5 | 4–1 |
| Smallville | 4 | 3–1 |
| EasyOnMe | 3 | 2–1 |
| Fatoon | 2 | 1–1 |
| |GD|R|Intharth | 2 | 2–0 |
| Default | 1 | 1–0 |
A win rate is shown after 5 decided matches together. Below that the record is shown on its own, because a percentage from three or four games describes the last one rather than the pairing. A record of 3–1 means three matches won and one lost; anything after a plus sign had no recorded result.
Match record
25 won · 18 lost
Every match, newest first. The record column is what it stood at after that match. Sides are reshuffled between matches, so who it was with and who it was against is counted per match and is the part that makes a scoreline mean something.
A score reads their side first. ot marks a match that went to overtime, and n/r a match the server recorded no winner for, which moves neither column of the record.
Statistics are grouped by player name. A Red Faction name is neither unique nor reserved, so two people who used the same name appear here as one, and anyone who renamed appears as two. Linking accounts to in-game identities properly is planned; until then this is the honest limit of what the data supports.