ED ASSMASTER
64 matches · first seen Tue, 28 Jul 2026 · last seen Sat, 15 Aug 2026
Few players on the server stay as busy as ED ASSMASTER, who sits atop the league in almost every major category. With 3329 frags and 49 captures across 63 matches, they lead the archive in both putting opponents down and bringing the objective home. Their 19.6 percent accuracy is the highest mark recorded, and they also rank first with eight lead carries while logging 2101 total seconds holding the flag. Taking on that much work naturally draws heavy fire, placing their 2868 deaths at the top of the board as well, yet their 1.16 frags per death ratio remains fourth overall, supported by 25 flag returns which ranks second.
Their attendance puts them shoulder to shoulder with the regulars across the rotation. SiD is their most frequent partner, sharing a side in 23 matches with 9 wins and 14 losses, while pairing with Romek in 17 matches produced 13 wins and 4 losses. When lined up on the opposite side, they have faced SiD 37 times, Medeo 36 times, and Romek 30 times, remaining an ever-present figure in the thick of the action.
Written automatically from this record by gemini-flash-latest, after 63 matches. It updates as more are played.
Everything below covers all 64 recorded matches, not just the latest night. The boards on Stats use the same totals.
Fighting
- Frags
- 3405
- Deaths
- 2944
- Per death
- 1.16
- Best streak
- 17
The flag
- Captures
- 52
- 21 finished a teammate's run
- Lead carries
- 8
- Time carrying
- 36m 46s
- Best run
- 9s
Shooting
- Accuracy
- 19.6%
- Shots hit
- 16,777
- Shots fired
- 85,425
- Damage dealt
- 739,032
Alongside and against
Everyone’s pairingsSides are shuffled between matches, so most people show up in both tables. Counted from who was on which side in each match.
On the same side
| Player | Together | Record | Win rate |
|---|---|---|---|
| SiD | 23 | 9–14 | 39% |
| Romek | 17 | 13–4 | 76% |
| J!nX | 14 | 8–6 | 57% |
| T1k}super | 14 | 7–7 | 50% |
| Sp00k | 10 | 3–7 | 30% |
| EasyOnMe | 8 | 5–3 | 63% |
| OddBaal | 8 | 3–5 | 38% |
| Medeo | 5 | 5–0 | 100% |
| Smallville | 5 | 2–3 | 40% |
| Haze202 | 5 | 1–4 | 20% |
| Skuldug | 3 | 1–2 | |
| Fatoon | 2 | 1–1 | |
| |GD|R|Intharth | 2 | 0–2 | |
| AuschwtzSaftyInspctr | 1 | 1–0 |
A win rate is shown after 5 decided matches together. Below that the record is shown on its own, because a percentage from three or four games describes the last one rather than the pairing. A record of 3–1 means three matches won and one lost; anything after a plus sign had no recorded result.
Match record
34 won · 30 lost
Every match, newest first. The record column is what it stood at after that match. Sides are reshuffled between matches, so who it was with and who it was against is counted per match and is the part that makes a scoreline mean something.
A score reads their side first. ot marks a match that went to overtime, and n/r a match the server recorded no winner for, which moves neither column of the record.
Statistics are grouped by player name. A Red Faction name is neither unique nor reserved, so two people who used the same name appear here as one, and anyone who renamed appears as two. Linking accounts to in-game identities properly is planned; until then this is the honest limit of what the data supports.